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Player-Initiated Plots (PIPs)


Player Initiated Plots (PIPs)

A Player Initiated Plot (PIP) is an opportunity for players to suggest what they would like to encounter during an event. Many different players enjoy many different aspects of the game, and that's a great thing. PIPs are an opportunity to get the thing YOU want out of the game and tells the Game Master what style of story you wish to encounter like drama, comedy, fighting, intrigue, mystery, or problem-solving. They are not an opportunity to write a plot for yourself.

PIPs are due by the week before each event and should only be submitted if you plan on attending that event. While having forewarning about things you are planning in the future can be useful, PIPs for future events shouldn't be submitted until the event in question is the next event scheduled. PIPs can be submitted via this link.


Guidelines for PIPs 

PIPs can be confusing to submit as sometimes players think that they need to define an entire encounter. This is not the case and is frowned upon. The PIP should say what kind of thing you want to do, for example:


  • "I want to convince a merchant to join my caravan."
  • "I want to get into a big fight."
  • "My PC wants to meet a brownie who tells bad puns."
  • "I would like to talk to (insert specific NPC here) about (insert topic here)."
  • "I want to find pieces of a ritual I'm trying to put together."

The best PIPs explain what your goal is and let the GM write the story, instead of instructing the GM how you want to get to your goal.


  • You are allowed to write PIPs seeking out rare items, such as ritual paper or another scarce item.
    • Keep in mind that you may not get exactly what you want, or it may take time.
  • If your PIP is related to your backstory, you should include some details of who the important NPCs involved are and why they are related.
    • There are many active characters in the game, and Game Masters are not expected to know everyone's backstory by heart. Backstories also change and evolve over time, so simply reading what you wrote 2 years ago may not be accurate any longer. Letting plot know who is involved and what their deal is helps save the GMs a lot of time, which they can then spend making a cool plot for you.
  • Much like a PEL, please keep PIPs brief and to the point. Start with what it is you want, then include the details.
    • The Game Masters have a lot to read through and saving them time is appreciated. Be clear in what you are asking for. If you put the details first, they spend the entire PIP trying to figure out what it is you actually want.
  • Submitting a PIP does not guarantee that we will run the plot you request.
    • Plot will work with you to make a plot we can run, but sometimes they can't or don't want to fit certain things in. For example, just because you request a fight with an incredibly rare and powerful monster doesn't mean they want that creature in play right now.
  • Players shouldn't expect more than one PIP per event.
    • You are allowed to submit more than one, but the Game Masters need to spend time entertaining everyone and that means sending 5 or more plots for one person or group is not feasible. Generally, the GMs will try to split PIPs so that one shift isn't burdened with all the PIPs at once.

If you have questions on how best to submit or phrase your PIP, speak with a GM that runs your PC shift or reach out to the Plot Marshals.